NEW Pulsify · Open Beta starting soon

Observability for Minecraft.

BX Team is an open source community building tools and software that empower Minecraft server owners, developers, and players.

bxteam.org/dashboard/creative-hubESC
Server · Paper 1.21.1
creative-hub
TPS 19.8MSPT 12mslive
Online now
↗ +12
142
players connected
Peak today
↗ +4%
218
highest concurrent
Errors (24h)
↘ −2
3
across all nodes
Sessions
↗ +96
1,284
last 24 hours
Online players · last 24h
24h7d30d

What is Pulsify?

Observability built for the game loop.

Pulsify sits between your server and a low-latency ingest pipeline. Drop in the Java SDK, expose a DSN, and the dashboard fills in.

Heartbeats

TPS, MSPT, memory, version, software — pushed every five minutes from the SDK.

Player events

Joins, quits, sessions, geography. IPs hash on the SDK side and never leave the server.

Error tracker

Stacktraces grouped by hash. First / last seen, count, level — a Sentry-shaped view for plugins.

Custom metrics

Numeric values with labels, written straight into ClickHouse. Chart anything you can name.

Multi-token DSN

Issue, label, and revoke ingest tokens per environment. No shared API keys.

202 Accepted, always

Ingest is fire-and-forget. The gateway validates auth, drops the batch onto the queue, returns immediately.

SDK

Five lines to send your first event.

Initialize StatClient with your DSN, batch in memory, flush on a schedule. Hashes IPs client-side. Never blocks the main thread.

  • Async flush — never touches the tick loop
  • Exponential backoff on 5xx
  • Configurable flush interval
PulsifyClient.java
// Initialize the Pulsify SDK in onEnable()
StatClient client = StatClient.builder()
    .dsn("https://[email protected]/v1/proj_a8f3")
    .flushInterval(Duration.ofMinutes(5))
    .build();

// Heartbeats are pushed automatically.
// Custom metrics are explicit:
client.metric("queue.depth", queue.size());
client.error("plugin.load", exception);

Open source

Everything we ship lives on GitHub.

Server software
DivineMC
Multi-functional fork of Purpur, which focuses on the flexibility of your server and its optimization
MC 1.19.2 – 26.1.2
Library
Quark
Lightweight, runtime dependency management system for plugins running on Minecraft server platforms
v1.3.0
Plugin
NDailyRewards
Simple and lightweight plugin that allows you to reward your players for playing on your server every day
v3.4.0
Desktop app
Nyx
Modern, lightweight desktop GUI for the Mihomo proxy core
v1.1.0
Gradle plugin
run-server-plugin
Gradle plugin for running Minecraft server instances in your IDE
v1.2.2
Plugin
Archived
RealWorldSync
Synchronizes time and weather from the real world to the game
v1.1.2